prototype 2 debug menu
prototype 2 debug menu
prototype 2 debug menu

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Prototype 2 Debug Menu Instant

// DebugMenu.cpp void DebugMenu::init() { // Initialize command handlers addCommand("godmode", godModeHandler); addCommand("infiniteammo", infiniteAmmoHandler); // ... }

public void InfiniteAmmoHandler(string args) { // Replenish ammo } } Note that these code snippets are simplified examples and may not reflect the actual implementation in Prototype 2. prototype 2 debug menu

public void GodModeHandler(string args) { // Toggle god mode if (args == "on") { // Enable invincibility and unlimited health } else if (args == "off") { // Disable invincibility and unlimited health } } // DebugMenu

// Command handlers void godModeHandler(const std::string& args); void infiniteAmmoHandler(const std::string& args); // ... }; void infiniteAmmoHandler(const std::string& args)

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